Grifdail (Julien)

@grifdail.fr

Hi ! I'm julien and I make Games ! Also: very gay.

10 years ago, I released Sacramento. A tiny game in the vast world of video games, but a huge part of my creative & professional life. It has become a precious time capsule, a reminder of who I was then, and everything I’ve done since. Happy 10th birthday, Sacramento! ❤️ Music by Glass Body ✨

#PitchYaGame Prerolled is a silly incremental-puzzle-roguelite game about packing dice in boxes to make tons of money! There are lots of silly dice and cool relics with unique synergies so you can come up with clever combos and sell boxes at the reasonable price of $999,999,999 😌

#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/

Godot 4.7 Release: Lights, Camera, Action!

Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.

godotengine.org

Outer Wilds themed cabaret / circus where every performance is themed to a planet, with acrobat and dancer and juggler and live music... I just think it would be cool...

offset transforms are Godot 4.7's sexiest new UI feature!!! you can have your UI in a layout and animate it 'on top of' its layout transform. in the example vid, a bunch of tweens are applied on hover, but you can also animate using Animation player, do custom code, set things in the editor, etc

I spend yesterday improving the camera and controls for the Airplane controller in godot... It's still not as fluid and sleek as i want it but it's so much better !