Hyphinett
@hyphinett.bsky.social
Game Developer from Ireland Worked on If Found, AXYZ, and started the Haunted PS1 made some games at hyphinett.itch.io and Bubbo for Dread X Collection 3. Wishlist Marblous Worlds on steam! Pronouns:she/they/it hyphin.net
i can finally talk about this lol MABLE SOULS! its like dark souls but marble. monkey ball but souls. been working on the OST all year and im super hella proud :3
MARBLE SOULS coming 2026 wishlist now - store.steampowered.com/app/4531440/...
Turned 30 today and had a nice time at the beach with girlfriends and family :3
If you want to check out what I've been working on lately today might be the day, I've been doing most of the art and tech art for this project >:3
Hello. Later today we'll be linking mailing list and discord members to an early closed demo build for our hot air balloon game (Windows build) Please consider signing up if you like aeronautical transportation, penguins or saxophone solos #gamedev www.spacelionstudios.ie/mailing-list/
3D character movement is by far one of my favourite gamedev topics but it's so easy to make it a buggy mess and so hard to kill all the edge cases. Why do I keep inflicting this on myself?
P.S. If you're working on a game, I'm currently between jobs. I'd love to help bring some tech wizardry and unique charm to your project, whatever its scale or scope! And if you want to chip in $5+ a month to support this project directly, you can become a Patron here: www.patreon.com/gadgetpatch
Got an implementation of xBRZ upscaling running real-time on every 3D surface and sprite texture. Still just one debug texture on everything, but I like what it is doing! I'm astonished this runs at all on my old laptop, considering how it looks, haha. #Godot #GameDev #PixelArt
New in our digital archive: We're taking you back to E3 like you've never experienced it. Explore thousands of pages of ephemera and nearly 24 hours of video from the history of the Electronic Entertainment Expo Read more: gamehistory.org/e3-history/
Revisit E3 Like You've Never Seen it Before
YouTube video by The Video Game History Foundation
youtube.com
We've been cooking! Our goal was to bring what's fun about survivor-likes to people who don't like or play survivor-likes. It's a survivor*lite*. We got a playtest live right now on Steam, let me know if we succeeded :D store.steampowered.com/app/3555740/...
The workshop itself was featured on the Oliver Callan radio show here in Ireland. Thanks again to @fancyvegaspro.bsky.social for inviting us along and creating such a great space for these fab kids!
And a sneak peek of the workshop game itself. Some little additions and code still to clean up before we wrap, but have an android and PC port more or less working. Made with @gamemaker.io
Something I was working on to close of a workshop project. #gamedev
Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!
I made Moss Moss, a #pico8 game about mossing the world and finding secrets. Hope you enjoy ♥ noelcody.itch.io/moss-moss
0 days since I last went to twitter to look at something and it proved to be not worth it.
Updated some minor functionality as well as formatting and added a readme. Also submitted to the new #Godot Asset Store! Just sat down to change one thing like 3 hours ago whoops. Anyway updated version is available on Itch and Github rn. hyphinett.itch.io/godot-spring... github.com/Hyphinett/Go...
Godot Spring Damper by Hyphinett
A simple spring damper implementation based on https://www.ryanjuckett.com/damped-springs/ Works with floats and vectors
hyphinett.itch.io
Over the last few days I made a GDScript implementation of a spring damper system based on this post by @ryanjuckett.com www.ryanjuckett.com/damped-sprin... ➿➿➿ You can try the demo and download it here: hyphinett.itch.io/godot-spring... #Godot #IndieDev #GameDev
FANS, FRIENDS, OPPS, I HAVE A MAILING LIST!!! I hate the algo, so this is the best, most reliable way to stay up to date. Hop on @ www.okaya.dev/mailing-list
Maybe helped a little bit on this and made the music from the trailer >:3 One of the devs I know as most passionate about cars working on a racing game 👀
After years of optimizing my mechanics and presentation for an arcade racer that lives up to the greats; HRSPWR Now has a TRAILER and STEAM PAGE(↓) #gamedev #indie
My entry for the One Page RPG Jam came to me in a flash of ridiculous insight and I simply had make it real. A game about building a romantic fantasy story by playing solitaire over and over again (with, of course, much love to Regency Solitaire) evelorien.itch.io/romantasy-kl...
Romantasy Klondike by Eve Golden-Woods
A solo journalling game that builds a romantic fantasy tale by playing solitaire
evelorien.itch.io
I've made the decision to make the ConFuzzled 2026 demo of Blade Ferret public on itch, to get a wider net of feedback than the few people who played on the day and as public archival since I'm considering rebooting the project at some point cookiesophie.itch.io/blade-ferret
Blade Ferret [ConFuzzled Demo] by Cookie/Sophie
A retro fast paced action game with a sword weilding ferret
cookiesophie.itch.io
Now available on Asset Library too! godotengine.org/asset-librar...
SpringDamper - Godot Asset Library
godotengine.org
Over the last few days I made a GDScript implementation of a spring damper system based on this post by @ryanjuckett.com www.ryanjuckett.com/damped-sprin... ➿➿➿ You can try the demo and download it here: hyphinett.itch.io/godot-spring... #Godot #IndieDev #GameDev
Over the last few days I made a GDScript implementation of a spring damper system based on this post by @ryanjuckett.com www.ryanjuckett.com/damped-sprin... ➿➿➿ You can try the demo and download it here: hyphinett.itch.io/godot-spring... #Godot #IndieDev #GameDev
alright, full dev day ahead before heading over to Develop tomorrow. I got nothing locked in for tomorrow evening so if you're in town and wanna grab something to eat or a drink hmu.
super productive day today for us; you can now swap balloon designs, basic menu navigation is implemented and there's now camera transitions when entering dialogue and departing/ascending but you ain't seeing any of it yet so enjoy the scenary and tunes instead. #indiegamedev
Over the last few days I made a GDScript implementation of a spring damper system based on this post by @ryanjuckett.com www.ryanjuckett.com/damped-sprin... ➿➿➿ You can try the demo and download it here: hyphinett.itch.io/godot-spring... #Godot #IndieDev #GameDev
apropos of nothing, here's an old blog post i did about piracy and when/whether it's ok and things like that when the people who make the games aren't even getting to keep their jobs, far less profit from a game's success, pirate those suckaz tbh www.joewintergreen.com/one-time-a-g...
Tail and ear physics btw. If you even care..........
making a new build of bog bodies tonight with the great new character controller improvements from @hyphinett.bsky.social 😍 if I get chance I might put on the steamdeck for saturday night 😎 and maybe SZeance too, why not. 🔮
Missed a Saturday day ticket? Get yourself down to the GIGF Afterparty this Saturday ! 🎮️ All our festival games (Plus a few extra!) 🎵 Music performances 🏆️ Our Best in Show Award Show ❤️ BYOG (Bring your own game !!)( Laptops and handhelds only!)) 🎟️ Tickets glasgowindiegamesfest.org