Hyphinett

@hyphinett.bsky.social

Game Developer from Ireland Worked on If Found, AXYZ, and started the Haunted PS1 made some games at hyphinett.itch.io and Bubbo for Dread X Collection 3. Wishlist Marblous Worlds on steam! Pronouns:she/they/it hyphin.net

3D character movement is by far one of my favourite gamedev topics but it's so easy to make it a buggy mess and so hard to kill all the edge cases. Why do I keep inflicting this on myself?

P.S. If you're working on a game, I'm currently between jobs. I'd love to help bring some tech wizardry and unique charm to your project, whatever its scale or scope! And if you want to chip in $5+ a month to support this project directly, you can become a Patron here: www.patreon.com/gadgetpatch

Gadget Patch@gadgetpatch.bsky.social · 2mo ago

Got an implementation of xBRZ upscaling running real-time on every 3D surface and sprite texture. Still just one debug texture on everything, but I like what it is doing! I'm astonished this runs at all on my old laptop, considering how it looks, haha. #Godot #GameDev #PixelArt

A 3D debug environment, with xBRZ style upscaling applied to surface textures and character sprites.

Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!