Knave of Cups

@knaveofcups.com

Online shop dedicated to supporting inclusion and creativity in the tabletop roleplaying community Visit our TTRPG vending machine at TPK Brewing Co PDX, OR 💫Just 2 people trying to sell bits of paper that help you imagine💫 Find us at knaveofcups.com

BACK IN STOCK: Iron Gods by @thetylerwelch.bsky.social A Liminal Horror module set in the world of 80s bodybuilding. Something is afoot at Tommy’s Shred Shack! You suspect the manager’s home-brewed miracle drug (the Juice) is to blame. Battle the MUSCLE MASS (an eldritch meat god), save the world!

Iron Gods 2E - Knave of Cups

Iron Gods is back in print with an all-new, oversized, Muscle-Mag edition, presented as an 80s-era body-building magazine You know you’re in for a conceptual treat when a Liminal Horror module…

knaveofcups.com

'You'll choke too' - an aerial embroidery landscape inspired by all the wildfires happening right now... I'm upset every time I smell smoke outside and somehow we have people starting them maliciously too! But we all breathe the same air so they'll choke too (1/2 - see thread for close-ups)

An embroidery hoop containing a sewn landscape from above. It shows a forest on the right, a line of fire and charred ground with smoke on the left. The smoke is felted wool.

A stock manipulation game dressed in cute Sai Beppu art and fits in a tiny little box. I wrote about Soda Jerk at Skeleton Code Machine a while back: www.skeletoncodemachine.com/p/soda-jerk

Commodity speculation in Soda Jerk

Exploring how Soda Jerk by Chris Yi uses hidden information, stock manipulation, and influence vs. control in a game about combining soda flavors. Also, a reminder to complete the reader survey!

skeletoncodemachine.com

Knave of Cups@knaveofcups.com · 4d ago

FRESH IN THE SHOP: Soda Jerk from @allplay.bsky.social A fast-playing, silly hand-management/speculation game. Match cards to their flavor tap - matches add points, mismatches subtract. What will you keep? What will you boost? And who’s working against you, dragging it all down with gross mix-ins?*

The box front to Soda Jerk, designed by Chris Yi, art by Sai Beppu. A 50's-inspired image of floating fruits and an old-timey soda jerk (in their uniform and everything) mixing drink flavors at the bar with a tap

BACK IN STOCK A Land Once Magic by @vidityavoleti.bsky.social from @moreblueberries.bsky.social A surreal post-fantasy co-op world building game. A new direction - weirder, stranger, freer. More wondrous, more psychedelic, more magical. With gorgeous, evocative art, tables, and a portable A6 size

A Land Once Magic - Knave of Cups

A Land Once Magic is a conversational post-fantasy worldbuilding TTRPG. What is a post-fantasy world? A world of molten metal where society exists only on airships fueled by elemental blood. A world…

knaveofcups.com

saw some mummers today in amazing costumes. great basketry on display. this happened while i was hanging out in a temporary folklore gallery space. sidmouth in folk week is just like this

Creating scenarios in that in-between space of ominous and comforting is fun because of the mystery of an unknown outcome. But, simultaneously, there’s something enjoyable about the hopeful possibility that the conclusion is an unexpectedly kinder, gentler one.

NEW IN THE SHOP: Charon's Obols by @gomezwrites.bsky.social A one-page rules-lite Greek mythology-inspired multiplayer RPG. You're Heroes lost in the The Underworld! Explore locations, battle creatures, and entreat the gods hoping to find obols (coins) to pay Charon for passage to sweet Elysium

The front fold to the pamphlet game Charon's Obols. The title is in black font like a metal band. There are three coins with an image of Charon, the ferryman, on them. There's also a little introduction as well as the logo for the PUSH SRD, Gomez Writes Games, and an icon that says 1GM & 1-3 playersAn interior example from Charon's Obols. Two more pamphlet panels. The one on the left is labeled SET UP and includes four OBOL LOCATIONS with descriptions. The panel on the right is labeled HERO SELECTION and includes Perseus, Atalanta, and Achilles

FRESH IN THE SHOP: Soda Jerk from @allplay.bsky.social A fast-playing, silly hand-management/speculation game. Match cards to their flavor tap - matches add points, mismatches subtract. What will you keep? What will you boost? And who’s working against you, dragging it all down with gross mix-ins?*

The box front to Soda Jerk, designed by Chris Yi, art by Sai Beppu. A 50's-inspired image of floating fruits and an old-timey soda jerk (in their uniform and everything) mixing drink flavors at the bar with a tapAn example card spread from Soda Jerk. Image includes box, instructions, all five flavor taps (orange, strawberry, banana, blueberry, and kiwi), some fruit cards flipped up (blueberry and strawberry, and a bunch of cards flipped down (backs are blue with repeating mixed fruit print)

The Conservatory is a really excellent little storytelling game we used for world building in a campaign I'm currently in, check it out! (I'm a little biased because I drew that weird house there but trust me.)

Knave of Cups@knaveofcups.com · 6d ago

NEW IN: The Conservatory by @devindecibel.bsky.social A tarot-driven solo+ storytelling RPG detailing the history and exploits of an oft-criticized, notorious magical institution. How did they come to be? What strange/wonderful/terrible influence have they wrought? And where are they headed next?

The cover of The Conservatory by Devin Nelson. Two figures climbing a distorted spiral staircase. The figure higher on the stairs shines a flashlight on the figure lower on the stairs, who is wearing a featureless mask. The curved wall shows a variety of shadowy framed photos

NEW IN: The Conservatory by @devindecibel.bsky.social A tarot-driven solo+ storytelling RPG detailing the history and exploits of an oft-criticized, notorious magical institution. How did they come to be? What strange/wonderful/terrible influence have they wrought? And where are they headed next?

The cover of The Conservatory by Devin Nelson. Two figures climbing a distorted spiral staircase. The figure higher on the stairs shines a flashlight on the figure lower on the stairs, who is wearing a featureless mask. The curved wall shows a variety of shadowy framed photosAn example from the interior of The Conservatory. The lefthand page is a black and white block print-style image of a castle-like Victorian house with a variety of odd features (tree growing out of the roof, turret that looks like a candle, whole building on top of a tower). The righthand page is labeled Drawing Cards and includes instructions for how to draw from the tarot deck to move the story forward

BACK IN STOCK! The Time We Have by @moreblueberries.bsky.social A bittersweet, card-based duet set during a zombie apocalypse - two brothers confront mortality from opposite sides of a closed door. Evocative art and worlds, excellent for anyone who wants to experience crushing heartbreak for fun

The Time We Have - Knave of Cups

The Time We Have: A Conversation Between Brothers is a game about what it means to be a brother—about all the complexity, vulnerability, and joy that comes with it. This is a storytelling card game…

knaveofcups.com