Mouflon Cloud

@mouflon.cloud

Role playing being a game dev www.mouflon.cloud

(Still waking up, sorry I forgot to tag you personally!) I can only imagine lmao you answered them well nonetheless! Funny enough, I first heard that you did this interview from a colleague on Slack who sent this:

Slack message that says
 CP24 is talking about Capy Castaway this morning and one of the anchors just asked "Can I play this on Roblox" and there was a good 5 second silence while the game developer tried to process the question

I was looking for a fix for bugged out wireless earbuds and followed these few easy steps. Not only did it fix the headphones, but now Aerith is alive again

a screenshot of a debug guide with extremely convolute steps:

i did which solved the issue:

hard reset about 10-15 times ( hold pair button untill light turns red then close case x15)
delete latest nothing x app and go to apkpure or any site and download nothing x version 3.0.11
open app and set up your gestures and everything first and disable noise cancellation and transparency
then enable LDAC audio and then disable it
and then check this worked a charm and fixed the issue for me

Indie devs, here's a FREE way to get eyeballs on your game! For the 1st week of August, put your game in a slideshow on all MinnMax videos. Upload 1 promotional image here - forms.gle/XFH2PKJKevTP... - 1280x920 - BIG, CLEAR TEXT - No AI art in promo image or game Any help sharing is appreciated!

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With layoffs at Xbox, sources indicate accessibility efforts have also been affected. What was once a champion of accessibility is now a shell of its former self, unsure if accessibility even has a place at the new Xbox. Read my first report for @aftermath.site here: aftermath.site/xbox-layoffs...

Layoffs Leave The Future Of Xbox’s Award-Winning Accessibility Efforts In Doubt

Former workers say Xbox cuts leave less resources and experts to make sure games are developed, labelled, and tested with accessibility in mind

aftermath.site

Months of work, a lifetime of learning, but the Levelling The Playing Field 101 Courses program launches right now. Eight €40 courses launching 10 days apart, I aim to make the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars. courses.ramiismail.com

Levelling the Playing Field - Courses by Rami Ismail

Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.

courses.ramiismail.com

Today we have something special: a newly translated interview from July 1996 between Shigeru Miyamoto and Kenji Eno! Conducted just weeks after the launch of Mario 64, Eno takes Miyamoto to task (in a friendly way) with several fascinating critiques of its design. shmuplations.com/miyamotoxeno/

Shigeru Miyamoto x Kenji Eno (1996) - shmuplations.com

In July 1996, Kenji Eno visited Nintendo HQ to speak with Shigeru Miyamoto as the first of his "cross-talk" series.

shmuplations.com

Well, this is a MAJOR blow to accessibility. Fortnite has nerfed the Visual Audio wheel, which was designed for deaf and hard-of-hearing players. It makes the game almost unplayable for those players. Plus it helped a ton of other disabled players, including myself www.linkedin.com/posts/cdspow...

Fortnite sound effects wheel visualizer removed for accessibility | Christopher Power posted on the topic | LinkedIn

After investigating what I thought was a Fortnite glitch, I have found that Epic have severely changed and made nearly useless for accessibility purposes the sound effects wheel visualizer. It is not...

linkedin.com

God, it looks like a LOT of Accessibility specialists were hit by today's layoffs at Xbox, inclusing some of their most senior accessibility folks. This feels like a REALLY bad sign for accessibility at Xbox going forward. A huge amount of skilled talent being thrown out as part of this "shake up".

I had the great honor to interview Raph Koster about Star Wars Galaxies, its incredibly ambitious vision for a Star Wars sandbox MMO, and the infamous game design challenge of the "Jedi problem" Thanks @raphkoster.bsky.social for making the time and sorry it took so long for this to see daylight!

/noclip@noclipvideo.bsky.social · last mo.

🚨NEW DOC ALERT🕹️ The "Jedi Problem" in Star Wars Galaxies is infamous, but what's the real story behind the legend? Famed designer @raphkoster.bsky.social talks to @jeremybjayne.bsky.social about what this remarkable game design challenge can teach us. WATCH HERE: www.youtube.com/watch?v=UAv0...