Without downloading new pics, what is it like dating you?
Without downloading new pics, what is it like dating you?
substract
@substract.bsky.social
🎀indie gamedev or something🎀❤️ love 90s fps ❤️ 🎀 working on Abglantz 🎀 #godot #fps || adult (40s) || bi/ pan|| (he/him) (◕ω◕✿) no minors please, no genAI
Without downloading new pics, what is it like dating you?
Without downloading new pics, what is it like dating you?
protip if you want to do torture players on hard difficulties: put in enemie spawners like in the kiss: psycho circus game and put them in nasty spots then get ready for critics to shit on your game for that reason lol
it's kinda funny but also really bad for humanity how money and power degrade your brain to a fucking mush
This little project that was supposed to be out in a year is out now, 6 years later. It took a while but it’s great. It’s a whole new full length campaign for Quake with 32 maps and a completely new soundtrack, aimed at being compatible with winquake. I made a few maps for it. youtu.be/ViJMgLNLW08
Tremor - Release Trailer
YouTube video by Tremor
youtu.be
The new Meat Grinder and Saw Blade abilities are pretty strong together #gamedev #screenshotsaturday
I think it's kinda amazing there is someting at basically every corner of DoE and SoA that pisses me off. Flying Swords, Jesus depiction that fights back and tells you off when you shoot it, the fucking music, time travel, egyptian maps, eartquakes etc. etc. etc. lmao
OK, thought experiment: If you wanted to "fix" the two boss fights in Quake, what would you change/ improve? #quake
so... im working on a level editor now because i miss hammer. here's an early vid of the clipping tool working with debug visualizations. watch this space if you also yearn for the days of old CSG #leveldesign #godotengine #gamedev (does this tag even apply if its an app for gamedevs?)
Someone is working on basically Godot Scythe!! That is, in-engine editor akin to Source with tooling aimed explicitly at level design. Unreal's got Scythe for that, which is cool. Godot will (seemingly/hopefully/omg we're rooting for you) have "Furball"! www.youtube.com/watch?v=drTK...
Mapping with furball in Godot engine
YouTube video by Yarvin le Cretin
youtube.com
Polished up the sounds + fx for the Dreadhorse, a minigun-wielding centaur creature. Clay model in the comments. #gamedev #screenshotsaturday
What in your opinion is the best bossfight in an old/retro first person shooter?
POV: you forgot to bring a sword #indiegame #gamedev #rpg #unrealengine
i made a map for this! this is an original limits map (slightly lower than dosquake's technical limits), so everything is under 600 world polys from any view, and averages ~350 (well... maybe closer to 400 for me...) also supports DM play! go check out the pack and everyone else's maps!
I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...
I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...
Quake 30th Anniversary Limits Jam
Quake 30th Anniversary Limits Jam 16 maps + start map created to fit the same limits as the original Quake campaign: BSPs had to be able to fit on a 1.44MB floppy (usable space 1,457,664 bytes) Map...
slipseer.com
We fought against the grey void and won! Made an entry for the limits jam. #QUAKE #leveldesign #gamedev
I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...
🚨 cool link alert 🔔 just f***ing send it jfsendit.com “Files go straight from your browser to theirs. No upload, no server, no account.”
just f***ing send it
Peer-to-peer file transfer. Files go straight from one browser to the other — never through a server.
jfsendit.com
gameplay demo of despecholia is out! go look at it NOW! www.youtube.com/watch?v=iept...
Despecholia Gameplay Demo
YouTube video by cammydev
youtube.com
wow you have dogshit taste (remembers im trying to be nicer to people who like different things) uh i mean, it's beautiful how the breadth of human experience is so wide it encompasses those with good taste and those with dogshit taste
Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!
NextBroom
NextBroom, your trusty idtechx Map editor.
codeberg.org
if you're not in the know, hourences leaving epic is the reddest red flag of all time
Launched, hope you have fun with it. store.steampowered.com/news/app/472...
Texelizer - Launch - Steam News
Texelizer has launched, hope you enjoy using it. Time for me to clean my apartment, go on a diet and touch some grass for a bit. But before I do that, a few reminders / notes: OpenGL 4.6 compatible g...
store.steampowered.com
feeling like shit, wish i could still find it in me to make cool looking Quake maps (shoutout @makkon.bsky.social for the textures)
the new starfox character designs = mechanical prosthetic legs erasure
With Sega (my former beloved) now jumping on the AI slop train, I'm seeing people say well everyone usea AI now at least for code! No, they don't. And here are 3 starter packs of game devs who don't use ANY AI The slop is not inevitable go.bsky.app/6DRdowf go.bsky.app/AS5R4p7 go.bsky.app/7K7JDCJ
A brave knight. A cursed dungeon. A nightmare made just for you... Wishlist DUNGEON LURKER if you dare: store.steampowered.com/app/4669960/... #indiedev #indiegame #ScreenshotSaturday #TheMIX #SummerGameFest #DungeonLurker