github.com/Tixul/Ngpcra... #NeoGeoPocket #emulation
GitHub - Tixul/Ngpcraft_emulator: NGPC player with in-game saves, save states, speed control, debug tools, and a standalone .exe build
NGPC player with in-game saves, save states, speed control, debug tools, and a standalone .exe build - Tixul/Ngpcraft_emulator
github.com
Save states and zip support in builder for my NeoGeo Pocket emu for GBA. Also maintenance release for the DS. github.com/FluBBaOfWard...
Release v0.6.0 · FluBBaOfWard/NGPGBA
Added saving/loading of config/States. Added zip support to HTML builder.
github.com
New version of my SuperVision emulator for GBA. Save States, Pogoshell & builder with zip support. Also a maintenance release for DS. github.com/FluBBaOfWard...
Release V0.2.6 · FluBBaOfWard/WasabiGBA
Added save state support. Added scrolling to menus. Added HTML builder. Added PogoShell support. Added TV Link background. Fixed exit from emulator.
github.com
Just a small update to my WonderSwan emulators. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
Release V0.7.7 · FluBBaOfWard/NitroSwan
Not much new in this release, changed from devkitARM to BlocksDS and found a couple of small bugs. Fixed sound button behaviour on HW. Ported from devkitARM to BlocksDS, smaller binary.
github.com
Myst DS -- homebrew port of #MYST on #NintendoDS github.com/Warioware64/... #ndsdev #3ds #retrogaming #nds
New LodjurGBA: Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...
Release V0.1.5 · FluBBaOfWard/LodjurGBA
Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowl...
github.com
New LodjurDS: Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...
Release V0.1.5 · FluBBaOfWard/LodjurDS
Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Ac...
github.com
S8GBA - Sega 8-bit emulator for GBA (again). I've back ported S8DS to the GBA, just losing MSX, Sord M5 & Arcade compatibility. github.com/FluBBaOfWard...
Release V1.1.8 · FluBBaOfWard/S8GBA
Ported NDS version back to GBA. Added saving/loading of config/NVRAM/states. Added a HTML builder. Optimised the SN76496 chip. Optimised the VDP chip.
github.com
New version of my Sega 8-bit emulator for NDS, better sound emulation which results in samples playing. github.com/FluBBaOfWard...
Release V1.1.8 · FluBBaOfWard/S8DS
Added sound sample support. Added IPS patch functionality. Added saving of Region/Machine. Fixed mixing of YM2413 + PSG. Optimised the SN76496 chip. Optimised the VDP chip. Ported NDS version back ...
github.com
Super Game Boy Border Injector has been updated to 2.1, adding support for GBA Goomba Color. www.marcrobledo.com/super-game-b...
Super Game Boy Border Injector
This tool can easily inject a Super Game Boy border into a Game Boy ROM.
marcrobledo.com
Wonderful Toolchain, the WonderSwan homebrew devkit I've been working on for years, is now available on macOS! Download and learn more at wonderful.asie.pl/wiki/doku.ph....
144p Test Suite for WS 0.2.4 is out, adding the ability to test the console's LCD segment icon bar. github.com/asiekierka/2...
A new GBA Jam is about to hit the ground! Three months to make anything cool running on a Game Boy Advance, awesome prizes to win! Submission period starts this weekend, hope to have you on board! #GBAJam26 Join the jam at itch.io/jam/gbajam26 Hang out with us on Discord/IRC: gbadev.net/chat.html
I've hinted at it so much there's no point in keeping it under wraps any longer. For the longest time, I've been working on a way to port GB games to the GBA. What I ended up building is a modified GB to GBA emulator that targets a fantasy console instead - I call it the GB Bridge.
Our remake of Road Fighter for SEGA Master System/Mark III is now available to play. Download for free below. www.smspower.org/Homebrew/Roa... #mastersystem #homebrew
New version of my NeoGeo Pocket emulator for GBA PogoShell support and new javascript builder. github.com/FluBBaOfWard...
Release V0.5.9 · FluBBaOfWard/NGPGBA
Fixed noise channel period. Fixed starting games with BIOS. Added a HTML builder. Added PogoShell support. Fixed exit from emulator.
github.com
My retro CPU app is now out. Lots of information on your favourite 8-bit and 16-bit processors. It’s all free too - so give it a look! Instruction sets, pin-outs, sample code and more! apps.apple.com/us/app/opcod...
Hello #retrogaming fans and #nintendoDS owners: #BilouSchoolRush finally has a itchio page: pypebros.itch.io/bilou-school... Help the world notice it ;-)
The Sony Hit-Bit 101 is the most beautiful computer ever made.
NitrousTracker 0.6.0 is out! The big new feature is prayerie and exelotl's improvements to effect support, including the long-awaited effect command editing mode. github.com/NitrousTrack...
A real release of NitroGrafx finally. github.com/FluBBaOfWard...
Release V0.9.0 · FluBBaOfWard/NitroGrafx
Fixed unscaled & aspect scaling. Fixed setting of vertical scroll value. Fixed horizontal centring of screen. Fixed sound amplitude/envelope. Fixed timer counting. Fixed sprite DMA. Fixed save stat...
github.com
Here's a Super Game Boy enhancement driver I need to finish some day. It uses a circular buffer in VRAM to communicate with the SNES at 60fps via a combination of command data and per-frame data, rather than joypad packets. This particular version allowed a Game Boy game to reuse Game Boy Color art.
New versions of my Lynx Emulators! github.com/FluBBaOfWard... github.com/FluBBaOfWard...
Release V0.1.4 · FluBBaOfWard/LodjurDS
Added loading of bll (*.o) files. Added CPU differences between Lynx & Lynx II. Added Mikey & Suzy revision differences between Lynx & Lynx II. Added power off from code. Added some Suzy register m...
github.com
Just discovered this crazy joke #romhack the other day, which lets you play SMB with #Mario at 16 times his normal size "Mega Giant Mario Bros" by "N-K" it's the sequel to "Giant Mario Bros." You can find the patch here: www.romhacking.net/hacks/8701/ #retrogaming #retro #romhacks #NES #gaming
NitroSwan & SwanGBA releases. Fix for register 0x14 init in fake bios. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
Release V0.7.6 · FluBBaOfWard/NitroSwan
Fixed register 0x14 initialisation in built-in BIOS. Optimised sound mixer a tiny bit.
github.com
New NGPDS & NGPGBA versions out of my NeoGeoPocket emulator, fixes saving of some settings. github.com/FluBBaOfWard... github.com/FluBBaOfWard...
Release V0.5.8 · FluBBaOfWard/NGPDS
Fixed saving of language. Fixed saving of system (mono/color). Tweaked NDS to NGP battery mapping. Optimized reset/init.
github.com
ok so my quick project - which I'm now calling 'TrackPak' - takes a playlist of your tracker music and produces a music player GBA ROM for your album with album art and whatnot. It is actually getting close to MVP. I can probably finish it tonight/tomorrow
Oh, also been doing some work on NesDS. github.com/DS-Homebrew/...
Release v2.1: TWL Christmas Release 🎄 · DS-Homebrew/NesDS
Installation for TWLMenu++ users: Ensure the Virtual Console add-on is installed. Place nesDS.nds in sd:/_nds/TWiLightMenu/emulators/ (overwriting the existing file, if it exists). All changes by...
github.com