Fredrik Ahlström

@therealflubba.bsky.social

GBA/NDS Emulator author

New LodjurGBA: Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...

Release V0.1.5 · FluBBaOfWard/LodjurGBA

Added a HTML builder. Added flicker to zoom. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowl...

github.com

New LodjurDS: Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Acknowledge. Fixed CPU sleep when Suzy bus not enabled. github.com/FluBBaOfWard...

Release V0.1.5 · FluBBaOfWard/LodjurDS

Added smooth zoom. Added IPS patch functionality. Added Power On/Off to menu. Fixed sprite type 2 (Boundary Shadow). Fixed sprite HSizOff loading. Fixed math register handling. Fixed Sprite Done Ac...

github.com

I've hinted at it so much there's no point in keeping it under wraps any longer. For the longest time, I've been working on a way to port GB games to the GBA. What I ended up building is a modified GB to GBA emulator that targets a fantasy console instead - I call it the GB Bridge.

Bild
Iván Delgado@toruzz.com · 5mo ago

Here's a Super Game Boy enhancement driver I need to finish some day. It uses a circular buffer in VRAM to communicate with the SNES at 60fps via a combination of command data and per-frame data, rather than joypad packets. This particular version allowed a Game Boy game to reuse Game Boy Color art.

ok so my quick project - which I'm now calling 'TrackPak' - takes a playlist of your tracker music and produces a music player GBA ROM for your album with album art and whatnot. It is actually getting close to MVP. I can probably finish it tonight/tomorrow