Skyler Foxx

@c4dnerd.bsky.social

Indie Game Dev, QA Tester, 3D Artist, YouTuber, and massive Kingdom Hearts fan. Currently developing The Flightless Robin. https://www.youtube.com/@SkylerFoxx-GameDev

I can’t tell you how frustrating this in particular has been as a QA tester. I have seen first-hand how often high-severity bugs don’t get the priority and attention they should because “we can patch it later.” (And by “later,” there’s a 50% chance it really means “never”)

Delaney King (She/Her/Whomst)@delaneyking.bsky.social · last wk.

Games are better? Listen, we used to have to ship gold masters that went to physical media- no day one patches. Tech is getting worse and you are told it is better

I never wanted to be a "in my day things were better" old lady... but I need to categorically state that technology actually WAS better. You are currently in the peak of designed obsolence, enshittification, personal intrusion and forced acceptance by lack of choice. Sure, the underlying tech...

Gonna be real: it's deeply shitty to aggressively demand that artists who worked on a large project guarantee to you that nobody who touched the project used AI. They can't know that and they're not responsible for that. They can only know things within the scope of their own job.

It's taken me a long time to stop prematurely rushing to have a public opinion on controversies that are still unfolding. I think what really helped was being a part of a couple, and watching people immediately make judgements of me/my team based off of lies/incomplete information.

I hate A.I. far more than the average person, but I expected from the beginning that whoever put this together was *not* representative of the creative team behind the movie. Some of us have *got* to stop rushing to judgment. It's not fair to the artists doing their best.

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Man it really is funny how some YouTube videos tried to gaslight KH3 as being this GOT mess of a finale. Yet nearly everyone who started the series in the past six years have ended up loving it.

Not just the games industry, though certainly pronounced there - every software industry. The opportunity cost of this across the entire software space is staggering.

The main way in which AI has negatively impacted games industry jobs is not through actual automation of those jobs or even untrue claims about automation. It's by making capital unavailable because it's tied up in AI investments while also destroying the consumer base for video game hardware.