Skydance now owns Nick, Cartoon Network, Adult Swim, Comedy Central, and MTV, effectively ending US TV animation as we know it. Countless jobs will be lost, and fewer new shows will be created. An apocalyptic scenario for cartoons, yet it's maybe the 5th-worst thing about the Paramount-WB merger!
Luan Oliveira
@luansoliveira.bsky.social
Carioca, jornalista no Globo e parte do Descontrole, o programa de games no IG do jornal!
enquanto isso, nas notícias menos horríveis ⚠️ DEMO DE I SHALL NAME THE DEAD ⚠️ ‼️ SAI ‼️ ‼️ HOJE ‼️ ‼️ MEIO-DIA ‼️
New piece @mothership.blog from @madisyn-writes.bsky.social This is an absolute powerhouse of a read, just an absolutely exceptional piece on a fascinating game. Make sure to check the content warning though, it gets rough.
Don’t rock the boat says trans girls are worth killing for
A must-play horror tale of transness and tentacles
mothership.blog
4TH PLACE I TAKE IT LETS GOOOOOOOOOOOO FUCK YEAAAAH WRAAAAHHHHHHHHHHHHH WE DID IT!!!! ME AND THE BESTIES!!!!!!!! FUCK!!!!!!! AAAAAAAAAAAAAAAAA
You can pay for this with a credit card, but don't dare think of commissioning art of consenting adults having fun sexually, credit card companies (and PayPal) will de-bank you. Our systems are so screwed up. :/
GTA 6 has received a rating of PEGI 18, revealing mentions of "decapitation," the ability for players to snort cocaine at any time, "scenes of sexual fetishes," and much more.
If you read the presentation (gamebiz.jp/news/433531) this has very little to do with "AI" - it's stuff like if there are 100 widgets onscreen you can draw them all by stamping them out rather than having 100 full instances, which is an optimization technique that's like 40 years old.
カプコンのゲーム開発を支える「RE ENGINE」はどう進化するのか…新プロジェクト「REX」が目指す未来 | gamebiz
カプコン<9697>は、本日10月2日、ゲーム開発技術に特化した自社テックカンファレンス「CAPCOM オープンカンファレンス RE:2026」を開催。本稿では、プログラマーとして活躍する石田智史氏が登壇した、「次世代に向けRE ENGINEをさらに進化させる『REX』プロジェクトの展望と未来」の内容を紹介する。石田智史氏【AD】エンタメ業界の転職支援サービス「エンターエンタ」カプコンの心臓部「…
gamebiz.jp
Damn, crazy that Capcom is dead and will never be relevant ever again. Oh well.
@junebugrocks.bsky.social's game, The Walks We Used To Take is nominated for an AGDA. Our game, Queer Man Peering won an AGDA. Both are little weirdos with hearts of gold, so we put them into a double feature bundle, along with a special price for this MIGW season.
Save 20% on Small Walk Double Feature on Steam
store.steampowered.com
Oh dang, the first update for Corru Observer in a year just went up! My favouritest browser game, possibly ever. There's a *little* bit of new content in this version but mostly it's a big polish-up/remaster kinda deal. The earlier chapters have been brought more in line with the later ones.
corru.observer
ATTENTION::'mindspike logging active'
corru.observer
Yesterday's news about Jacob Geller broke my heart, so much that I couldn't stop dwelling on it all day. In an effort to make sense of this horrific news and my admittedly complicated feelings about it, here is my article on the Jacob Geller situation: epiloguegaming.com/what-do-we-d...
What Do We Do With Jacob Geller? - Epilogue Gaming
Earlier this week, a friend noticed Jacob Geller’s book, How A Game Lives, sitting amongst my living room shelves. Under almost any other circumstances, this would have been an exciting invitation for...
epiloguegaming.com
And here's my review of The Witcher 3 - Remastered. An update to a game I've now played for over 600 hours. One that wasn't asked for, but is subtly brilliant in its execution - and makes me wish we could return to games of the past more often www.gamesradar.com/games/the-wi...
The Witcher 3 Remastered review: "An exceptional update that refines the rough edges to make a great RPG even better"
The sprawling RPG has simply never been better
gamesradar.com
I really liked End of Abyss! It's a great way to scratch the Metroid itch if you're having a hard time waiting for Ravenous
Despite some glitches, we loved snooping through the eerie, Metroid-inspired hallways of End of Abyss. Our review: gameinformer.com/review/end-o...
Just wanna remind everyone that this is the same team that made the excellent UMURANGI GENERATION
'Penguin Colony' - Official Trailer | Game Devs of Color Expo 2026 youtu.be/nteWdRUh_vo
The latest from Aotearoa's own Origame Digital, makers of the excellent (and IGF grand prize-winning!) Umurangi Generation. Our team has been watching this one for a while and we can't wait to get our flippers all over it!
Our new trailer for Penguin Colony youtu.be/LRJ_Y00sngM?...
Shocked, horrified, saddened, betrayed, and most importantly sad for this poor girl who had to watch a predator become a successful, respected YouTuber. Feel like I'm getting a taste of what women deal with all the time. Of COURSE they'd choose the bear.
Jacob Geller is no longer a part of MinnMax. He won't be on content moving forward and we won't be publicly airing this week's episode of The MinnMax Show. We're in shock and deeply hurt. Thank you for your patience during this sensitive time.
I am confident in one thing: the outpouring of support Stop Caring and myself have received in the last few days have made it clear the publiction will continue, hopefully for many more years. Worse comes to shove, we WILL make something work. Now's a great time to support: www.stopcar.ing
Stop Caring
A publication about video games focused on the ways they evoke unique cultural conversations as well as the personal lessons we can learn from them as artistic media.
stopcar.ing
I've been thinking a lot about how difficult it is to be in games as a woman, especially a non-white one. The very first time we brought one of our women writers with us to PAX. And how lucky I am that I do conventions and big events with my husband.
Gente, estou disponível para trabalhos! Trabalho tanto com ilustração quanto animação (Storyboard, design de personagem, animatic), se precisar só me mandar um e-mail para natalia.fmzilio@gmail.com <3
Short break from the break! The 2nd Interview with the beautiful @grahamoflegend.com about his two games Super Space Club and Ourlands, what inspired him to become a game dev and Dinosaurs is now available on //CounterCulture! counterculture.ghost.io/betting-on-y...
Betting on yourself, Graham's job as an Indie dev
Hey everyone welcome back to the second Interview on //CounterCulture! This time I talked to GrahamOfLegend about his career, what inspires him, which of his characters should join Smash Bros and dino...
counterculture.ghost.io
I dunno man, it's kind of unsettling to see rampant gushing and uncritical praise for the new Gears of War game while the people who made it are literally being laid off. The very least you could do is mention the layoffs
Mothership is one of the clearest signs we need more women and queer people bc the excitement when they launched was *palpable* and has as only continued to be so. Nearly every person I've seen discover them, or who I've shared their high quality work with, has gone "where the fuck has this been?"
if you aren't already supporting @mothership.blog, you should be. support women and queer people in video game criticism and journalism. we deserve to exist in these spaces but, at least in the case of mothership, we can only exist and pay our writers and introduce you to new writers if YOU help us.
saudades daqueles prints de post do pessoal no the sims sem contexto
vi isso aqui em primeira mão ontem e to chocado até agora
I spoke to several sources working hard at The Coalition, who have experienced increased anxiety around layoffs and promised Metacritic bonuses since Xbox's Reset. The sudden cut of story director Juan Vaca only fueled these fears. Read it below!
As Xbox swings the axe, Gears of War: E-Day developers fear they'll be laid off straight after launch - and right before they'd be due their bonuses. "It's hard to believe anything they say anymore," Coalition devs tell Eurogamer. www.eurogamer.net/the-coalitio...
Jacob Geller is no longer a part of MinnMax. He won't be on content moving forward and we won't be publicly airing this week's episode of The MinnMax Show. We're in shock and deeply hurt. Thank you for your patience during this sensitive time.
I feel like I have so much I want to say but it’s just this incoherent ramble. But do you know how much it weighs on me to be the one woman on staff at GameSpot? To be one of VERY few women in the industry? To be one of ever fewer moms? To walk into press events and be the *sole* woman?