Emma

@neomc.bsky.social

Senior Technical Game Designer @ Astrid Entertainment | Previously Sumo Digital, IOI, PlayStation and Avalanche Studios | She/Her 🇳🇱🇬🇧🇸🇪🏳️‍🌈

One thing I’m noticing is that one rogue person not embedded with the team (or on the team but not empowered to drive decisions) will do or say some bullshit with genAI, even if it doesn’t reflect the team’s practices. and it is MUCH harder to dispel that narrative once it’s out there.

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erininthemorning.com

If I ever was able to start or run a studio, one of the key elements I'd bake into everyone's contract would be a very clear clause on profit sharing. Game does well, team should do well, not just execs. I'm so tired of teams taking the brunt of the work, and getting a sliver of the reward.

I saw a post where someone made the connection that a company laying you off right after your product comes out is pretty much stealing your wages from you and, yeah. They’re double dipping, getting all the profit and not having to pay for the team that generated it.

Kotaku@kotaku.com · 4w ago

Ubisoft devs who worked on Assassin's Creed Black Flag Resynced in Barcelona celebrate the game's launch today by bracing for layoffs. "After 7 years at Ubi... https://kotaku.com/assassins-creed-devs-celebrate-black-flag-remake-launch-with-layoffs-this-is-not-how-i-imagined-it-would-end-2000714209