Eugene Griskov
@grisevg.bsky.social
Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port and DS2 port. All opinions are my own and not rated by the ESRB. He/him.
Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SMOLDER — REAL-TIME VOLUMETRIC EFFECT RENDERING IN GLACIER AND 007 FIRST LIGHT by @lexdev.net from IO Interactive are now online - enjoy!! advances.realtimerendering.com/s2026/index....
UFO 50 has so many weird little secrets in it... it's been almost 2 years and we're still discovering more!
Announcing The Game UI Bible by @eddcoates.bsky.social + @lostincult.co.uk! ✨ Years in the making, this 500+ page behemoth dives into the UI/UX of your favourite games, as well as the history and ethos behind UI. Cannot wait to read this beaut. ❤️ lostincult.co.uk/gameuibible
There is some confusion about what counts as a megastructure. Look, it is quite simple.
FORBIDDEN CHESS PIECES: The Prophet, who is aware of the hands which move the pieces. The Crows, placed on the board after the final turn.
Impressed by the camera work in this (creator: "toys_tournament" on instagram www.instagram.com/toys_tournam...)
This is the Amnesty International report on the anti-rights groups. These anti-rights groups have immediately engaged in lawfare to bury this report. *be a shame if people kept sharing it. drive.google.com/file/d/1UggI...
Report_-_A_growing_threat__the_anti-rights_movement_in_the_UK_July_2026.pdf
drive.google.com
Amnesty International has expressed its 'regret' over a report naming dozens of gender-critical campaign groups as 'anti-rights' organisations
my #1 grizzly beard protip for (game) dev is: if you have a bug that you dont understand the cause of immediately, dont try to fix it; add & iterate visualization / inspection tools until the cause is plain to see. the accumulation of 'observability' in your system's state will pay off many times
a weird side effect of improving your skills in game dev is that moving to the right on this chart prevents you from enjoying quite a lot of the simpler things often required of you I could easily make a game like X or Y, but I don't enjoy it anymore, so now I have to come up with a new challenge
Do you like weird, poetic, experimental, short-form videogames? Perfect! We're looking for volunteer first readers for the next issue of Game Poems Magazine: forms.gle/woymquRuJJyv... Play a few games, help shape the next issue! Heart.
A new article: Revisiting Yliluoma’s ordered dither algorithm 30fps.net/pages/revisi... It's a deep dive to a single "color selection algorithm" used for ordered dithering. Nothing groundbreaking but I did uncover a neat simplified version that works OK. It's technical but with visual examples.
I showed MORSE at HAM RADIO 2026 last week, the Amateur Radio audience loved the project but a recurring question was "Can I buy a DRM-free copy?" The answer to that is now yes, MORSE is available on itch, also now 20% off for the next week. alexvscoding.itch.io/morse #hamradio #morsecode #gamedev
MORSE by Alex Johansson
A game that teaches the secret language of Morse Code.
alexvscoding.itch.io
My entry to the Vgen monthly challenge, animation category! #vgen #handrawnanimation #equine Ref: www.instagram.com/reel/DSSbBmV...
🚨 cool useful tool alert 🔔 Puck's Seamlessifier puszke.itch.io/pucks-textur... “All in one tool that lets you rip the textures out of photos from any perspective and make them seamless!”
Puck's Seamlessifier + Ripper by Puck
All in one tool that let's you rip the textures out of photos from any perspective and make them seamless!
puszke.itch.io
Anyone laid off, apply to our game studio. Doesn't matter if you don't see a matching role, apply anyway via the "General Dev Application" If you applied before, apply again. You got nothing to lose. www.absurdventures.com/careers
Absurd Ventures Careers
We are hiring. Check out our current open positions at Absurd Ventures. Look for more to be added soon.
absurdventures.com
Playing video games is healthier than doomscrolling.
The depth and thoroughness of @bgolus.bsky.social articles, when you are blessed with one relevant to what you're currently doing. (In this case, using normal maps with triplanar texture mapping.) bgolus.medium.com/normal-mappi...
Normal Mapping for a Triplanar Shader
Triplanar mapping is a great solution for dealing with texturing on complex geometry that is difficult or impossible to use traditional UVs…
bgolus.medium.com